And the end has come. After over 100 hours lost in the Midlands, I finished my game of Elden Ring. A huge world, hundreds of bosses, memorable fights (and others, not so much, that no one is perfect), very cool NPCs and more than interesting quests have been my companions for almost a hundred of hours. And do you know what I did as soon as it was over? Then restartSure.
Immediately after seeing the credits (and going on Telegram to tell all my friends “Heeeey, I’m done already!”), I decided it was time for a second round. In my first game, as always when playing From stuff, I built my character around melee, so I chose Astrologer for this new journey. I wanted to try to be a pure and simple magician, armed only and exclusively with spells he could memorize. Well, with that in mind, from minute one, I could see big differences.
As soon as I started I realized this game was going to be twice as different. Not only my way of fighting has changed due to the use of spells (something I took advantage of to switch to the Sentinel Agreste as soon as I finished the tutorial and avenge my partner Alberto), but also the knowledge of the game himself It made me appreciate it in different ways.
The most obvious of all is knowing where the important locations are, like Necrolimbo NPCs or key bosses to defeat, but it doesn’t stop there, far from it. On my first playthrough, it took me a long time to enjoy crafting, lots of usable items, and the medika miracle vial, and this time they have been powerful allies in my adventure as a magician
Did you also know that you don’t have to fight godrick access to Lurna? I didn’t do it in my first game, now I decided to jump a bit and keep going, just to see what things change. That, and going back to this boss who was completely broken and able to humiliate him a bit, wow. These are the little things that Elden Ring allows you to do to vary your experience. The open world offers a sea of interesting possibilities.
I felt like the king of the world, but then I came across a lesson in humility
The truth is that I felt like the king of the world. The vast majority of corners of the Midlands were no longer dark secrets, but small stops on my way to victory. The game that had given me so many headaches before was nothing more than a playground to try new things, it was unstoppable. Magic is powerful, yes, and depending on the fight, it can become something far deadlier than a sword. But it couldn’t all be that easy, and then I was humbled.
Yes, I knew the game, but as a swordsman. If it’s true that I had an idea of where to find useful things for my magic construction, I didn’t pay particular attention to things I wasn’t going to use on my first pass, and it had consequences that made me miss my dear Claymore.
Going to more difficult areas, like Raya Lucaria or Caria’s mansion, I found that I had to adapt my whole style of play. It was no longer worth attacking enemies with the sword in front, doing a lot of damage and repeating. I had to think about my resources and keep my distance. I don’t think playing magic is any harder, I just think I’m not a particularly good wizard, and the adjustment period had some easy times and some pretty tough ones.
Of course, one of the things that surprised me the most that I hadn’t thought of was how much this has changed my relationship with cure bottles. In my melee game, it was simple: I had X number of potions and if I got hit, I was healed. End, there are no more. But now, being a pure magician, things have changed.
Since you’ll know if you’ve used a magic character in this game (or even in Dark Souls 3), it’s up to you how much potions of life and how much magic you will have in your inventory. The more you have of one, the less you have of another. While it was initially something I used to my advantage in a few fights, it quickly became just another item to watch (and the list kept growing). Especially early in my adventure, when I decided to prioritize damage above all else, fights became estimates of how many cerulean tears I was going to need, how many spells I could afford to miss and how many shots I could take before I missed. of resources.
While my warrior game was dynamic and fast, being a pure mage required me to be cold and calculating. It was no longer worth trusting my reflexes to save me, I had to organize my resources well, being aware that my life bar wasn’t as endless as before and being aware that wasting attacks could be the difference between losing and winning regardless of my dying. These are hard conditions to accept, but for a second pass, with all the knowledge I brought with me, it seems to me an optimal way to raise the level of requirement of Elden Ring a little.
In this round, I felt the game more familiar and with more resources to experience
I wouldn’t want to rate whether this experience was better or worse than my initial run, because they were very, very different. My first time in the Elden Ring felt fresh and huge thanks to the open world and my complete ignorance of it. On another side, in my new ride i felt the most familiar game and with more knowledge to experience. Of course, at no time did I feel that this second visit to the inhospitable places that FromSoftware presents seemed boring or repetitive, quite the contrary.
Going through the game a second time is almost like playing Dark Souls 4. Yes, the game’s huge map is still there, but it doesn’t seem so big anymore. It’s like a little cross-zone procedure that only serves to house the pending stops I have on my mental list. It may make the experience feel a little less Elden Ring, but it also gives the title a new appeal. Instead of being lame, it just feels different, cohesive.
I truly believe that with all of Elden Ring’s content and as expansive as it gets, a single match not even far enough to judge all of what FromSoftware has created. Going from exploring to knowing where I should go while having to adapt to a completely different type of combat gave me a very different perspective than when I first ventured into the Midlands.
If you are about to finish your game (or if you have already done so), I recommend you think about putting more hours into it to this action RPG. Change up your style a bit, try some new things, and maybe you’ll find there’s even more hidden and to enjoy in one of the most massive RPGs I’ve seen in years.